Certificate in Teaching Excellence for Student Success
The Certificate of Teaching Excellence for Student Success will include workshops
on a range of topics, including critical thinking, active lecturing, teaching with
AI, effective use of visuals, motivating students, and gamification of learning. These
topics were chosen based on faculty members’ responses to the needs assessment that
CII conducted between November and March of the 2023-24 academic year. Faculty members
will be able to earn a Certificate in Teaching Excellence for Student Success once they have attended six workshops.
Coming soon: Programing and Workshops for 2025-2026
Past Programing
- InterActive Lecturing - Faculty will be introduced to a variety of research-based strategies to enhance lecture
effectiveness, which include providing students with opportunities to immediately
grasp, practice, or apply content via brief individual, partner, and group activities.
The strategies presented are appropriate for and can be adapted to any class size.
- Empowering Critical Thinkers: Strategies for the Classroom - This interactive workshop is designed to equip faculty with practical strategies for
fostering critical thinking skills in their classrooms. Developed from the collaborative
efforts of our faculty learning community, this workshop explores effective teaching
techniques to nurture critical thinking among students. Participants will delve into
innovative approaches and activities tailored to promote critical thinking across
disciplines, gaining valuable insights through presentations, discussions, and hands-on
activities. By the end of the workshop, attendees will have a toolkit of practical
strategies and resources to integrate critical thinking into their teaching practices,
whether for specific assignments or an entire course revamp.
- The Science of Learning with Visuals - More than three decades of research inform us on effective, practical multimedia
learning principles that we can apply to our course materials, such as slide presentations,
recorded video lectures and graphs. In this session, we will connect research and
application to land on what it takes to ensure your visuals are effective teaching
tools.
- Teaching with Generative AI - Explore the transformative potential of generative AI in education with our hands-on
workshop designed for college faculty. This session will provide an overview of AI
tools and strategies, fostering discussions on innovative applications in the classroom.
- Motivating Students Part 1: Support Student Autonomy - We will examine strategies such as fostering intrinsic interest, offering choice,
implementing multimodal reflection and assignments, and creating authentic, participatory
learning experiences to give our students more autonomy and thereby boosting their
engagement.
- Motivating Students Part 2: Belonging - Research shows that when students feel like they belong — in the classroom, in college,
and in our community — and that their voice matters, they are more motivated to learn
and feel better about being in the classroom. In this workshop, we will explore strategies
for developing a sense of community and belonging.
- Motivating Students Part 3: Competence - A key aspect of motivation is the belief that you can manage the task
at hand. We will examine the role that instructional alignment, low stakes assessments,
timely and actionable feedback, and metacognitive strategies play in encouraging greater
self-efficacy among our students and helping them feel more confident in their learning.
-
Gamification of Learning - Escape Rooms - You've been summoned to a high-stakes meeting to save MAD University from a crisis.
Your dean expects you to gamify MAD 1101 asap to improve its unacceptable DFW rate.
The problem? You and the Committee for Things that Matter know nothing about gamification
and need help from Chatty, an untrained AI program. To help you, Chatty must access
three encrypted files to learn about gamification. But you don’t have the encryption
keys! Can you unlock these files in time to save yourselves from the dean’s wrath?
In this experience, you will learn gamification principles you can apply to your courses.